The game is also built around having an easy and intuitive editor for the map making community to have a field day ala the classic Doom WAD scene, so there’s a buttload of one-shots and crazy gimmick maps for when you finish the campaign levels. Just look at this:Ī couple of cool things – how the enemies are designed isn’t anything revolutionary, but how they are rendered is (3D models using dynamic shaders to render out to purposefully restricted sprites – you can play in regular 3D mode without all the pixel shaders as well to see what the engine is working with). But I wouldn’t put the level design on the same tier as something like Dusk or Amid Evil, and the movement itself doesn’t have the addictive, hyperactive skill ceiling of something like ULTRAKILL.īut, fuck, I’m nitpicking here. They’re great cannon fodder though, and the raw movement, weapon handling and way you can freely bounce around the map is a blast. The enemies also aren’t anything revolutionary from what I’ve seen. If I’m being more critical, I’d say the HUD maybe occupies a bit too much space - although there is a minimal HUD setting you can toggle. I haven’t played all of the content yet, but I can report I’ve loved every second so far. The heavy metal was composed by Andrew Hulshult, who’s worked on Quake Champions, DOOM Eternal: The Ancient Gods expansion, Dusk, Brutal Doom, Rise of the Triad, Wrath: Aeon of Ruin, AMID EVIL and Rad Rogers.īasically most of the best retro shooters from the last five years, then. Prodeus, as it turns out, has one of the industry’s best. There’s also multiple weapons and various upgrades to unlock along the way, including a BFG-inspired behemoth that takes up a quarter of the screen.Īnd you can’t have a game with this much blood without a banging metal soundtrack. But the critic darlings are worth checking out at the bare minimum, so with that in mind, here is an updated look at the best Indie horror games according to Metacritic that are out now.Here’s the in-game auto map, which you control with WASD keys like it’s something out of Descent. There are too many to name them all, with the quality often varying wildly between them, so it can be hard to find a gem within all the chaff. There's a lot of terror a small team can fit into a short experience and some Indies have absolutely nailed it lately. Updated AugBy Matthew Mckeown: Indie horror games will always be better than big blockbuster productions. In the interest of allowing these games to put their best foot forward, we'll be using their highest Metacritic scores, as most of the titles listed herein received separate scores for each of their platform iterations. There are so many to choose from, but today we're going to rank some of the best, based on their Metacritic scores. Whether it be the relatively small budgeted turned triple-A giant Outlast or the Taiwanese hidden gem Detention. RELATED: Great Horror Games That Flew Under The Radar While horror games used to be mostly produced by companies like Capcom and Konami, the past decades showed us that indie developers are a force to be reckoned with in the genre. When it comes to constant excitement and engrossing mystery in games, there's nothing better than horror.
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